Selasa, 30 Oktober 2012

transcript pidato Bill Gates



Transcript of keynote remarks by Bill Gates, chairman, and Robbie Bach, president, Entertainment & Devices Division,
Microsoft Corporation
2007 International Consumer Electronics Show (CES)
Las Vegas, Nevada
January 7, 2007
BILL GATES: Well, good evening. I've always loved coming back from Christmas vacation, you're nice and relaxed, and you come right into the most managed environment ever, seeing all these thousands of companies delivering on the promise of the Digital Decade. It's always been fun to come here. I love giving the keynote. In fact, people ask me, are you going to keep doing it, what's the plan there? And the answer is, yes, next year I'll give the  be involved in the keynote like I always have been. After that, I'm not sure they'll want to invite me, because I might talk a lot more about infectious diseases than great software. So if they want me, fine, but they've been warned what they would hear about.
It's amazing to see the progress over the course of the year, and truly the Digital Decade is happening. We see it everywhere we look. We see it in photography over 2 billion digital photos were taken this last year; 65 percent of homes are using digital cameras. We see it in the Internet adoption, higher and higher penetration on a worldwide basis, and more and more activity there, whether it's buying and selling, or whether it's planning, or being creative, the Internet connected up to the Windows PC and other devices is taking over things that would have been done without it before. Over 40 percent of U.S. homes now have multiple personal computers. And if you look at young people, the new generation, they actually spend more time on their Windows PC than they spend watching TV. Now that's a pretty dramatic change.
We see portable devices proliferating, a higher and higher part of the growing PC market. We see the connections, both through Wi-Fi and 3G getting to the point where you can get information wherever you want to go. And we're just scratching the surface. More and more can be done because as this marketplace is extended, the number of startups, the R&D budgets of the established companies, all are investing in this global market to do better and better work.
How do we look at that, what are some of the metrics that we have here? Well, we have incredible devices with very high fidelity. Think about cameras, six megapixels and up. Think about these high definition screens that when you buy it you just drool looking at that picture, it's such an improvement over the classic TV screen that you used to have, and now it connects up to your high definition cable, to your PC, to your games, all those experiences taking advantage of that incredible visual capability. Network bandwidth has gone up very dramatically, we're avoiding that being a bottleneck, even as we're sending high definition signals around. The processors are now opening the memory capability up to 64-bit, and that's a transition we're making without a lot of incompatibility, without paying a lot of extra money. Software, the old 32-bit software can run, but if you need to get more space, it's just there.
The graphics resolution is letting us think about representing reality on the screen. So when you shop, you won't just see a list of things, it will be that environment, either the stores that really exist, or the stores that would exist if it was designed for you personally. So we're seeing that in games, we're seeing that in virtual reality, that this presentation richness that all these great devices deliver, because of the graphics chips and the screens, and the development tools, is really quite phenomenal.

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